Patch 0.4.6 has landed and certainly stirred up conversation with it’s daring content. Among other things your MMR and Hero rating are now visible, 2 new modes are available to play and Bo and Hale receive some gearset love.
Continue reading to get a recap of the patch note discussion and be sure to check out the full patch notes here.
Quite a few posts have been slinging left and right about bots, leavers and grievers. Since the shutdown of the report form many Strife players have been bringing the workings of the karma system into question.
Continue reading to see the quotes from the S2 staff.
First impressions can often lead to misjudgement about a subject. Whether it is a co-worker, a restaurant, or in this case, Strife, it doesn’t take long to realize that S2games has developed a MOBA that certainly throws traditional mechanics out the window. However, there are many players from other MOBAs such as League of Legends and DOTA2 that remain stuck in old habits that are detrimental to their success in Strife. Today we are going to look at five mistakes that you may be doing in Strife. Continue reading
To win in Strife, you need to destroy the enemy team’s Crux. Guarded by five enemy heroes, three generators, and six towers, this is not an easy task. The best way to conquer players in Strife is to control them, and you do this by creating relentless pressure. By creating and maintaining this pressure, you can essentially dictate the actions of your opponents and force them into doing something that wouldn’t otherwise do. Strife is not a game about merely killing the enemy team (although it does help), but rather controlling the objectives and your opponents. Today, we are going to discuss pressure and how it will help you win more games. Continue reading
Laning may be considered a staple feature of the MOBA genre. No matter which MOBA you play, there is a good chance that it will have a “laning phase” where players focus on last-hitting creeps within their given lane in order to gather gold and become stronger. While this sounds pretty straightforward, it has been taken in wildly different directions throughout the years. In DOTA2, for instance, you have the option of denying creeps and pulling in neutral jungle camps in order to manipulate the creep traffic. League of Legends lacks both of these features, but jungling ganks are far more accessible. In Strife, gold and experience are shared between team members and lane control contributes to overall map awareness, which is key due to the lack of wards.
Because of these vast differences between games, let’s take a look at laning in Strife and how to use its unique traits to your advantage. Continue reading